The PS3 virtual world PlayStation Home turns 2 today. Home now serves over 17 million users who can explore a 3D setting, chat, decorate their personal space, play games, interact with brands, and purchase virtual goods from their consoles. When Home entered open beta on December 11, 2008, it served only 200,000 users with nine [...]
Sony Computer Entertainment America is partnering with developers like The Odd Gentlemen and Lazy8 to launch social games in the PlayStation 3 virtual world, Home. The social initiative will be curated by a new independent Sony label called Codename and each of the games will be exclusive to the Home environment. SCEA and Codename plan [...]
Sony Computer Entertainment America is partnering with developers like The Odd Gentlemen and Lazy8 to launch social games in the PlayStation 3 virtual world, Home. The social initiative will be curated by a new independent Sony label called Codename and each of the games will be exclusive to the Home environment. SCEA and Codename plan [...]
PlayStation Home director Jack Buser has explicitly confirmed that the PlayStation 3 virtual world is "quite profitable," in comments made to Worlds in Motion. Buser attributes a more negative perception of Home's business to a console games industry that has no prior experience in dealing with virtual worlds. Home features 100 games, an average user [...]
Welcome to the Virtual Worlds News Wrap-Up for the week of April 16, 2010. The Wrap-Up is where VWN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual worlds industry. Tweet
Welcome to the Virtual Worlds News Wrap-Up for the week of February 5, 2010. The Wrap-Up is where VWN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual worlds industry. Tweet
MediaWeek ran a story earlier this week claiming that PlayStation Home was no "home run" for advertisers. It's gotten a bit of traction with other outlets picking it up and touting the headline claim in spite of the fact that it mixes the discussion of Home with the PlayStation Network, cites only one advertiser who's [...]
At CES this week Microsoft announced the development of a virtual world service called Game Room for both Xbox Live and Games For Windows Live. Xbox and Games For Windows Live users can use their avatars to interact with other users and also play classic video games in an environment designed to resemble a fantastic [...]
Good news for brands who are committed to or even on the fence when it comes to participation in PlayStation Home, the virtual world service from Sony Corp. Yesterday in Las Vegas, at the Consumer Electronics Show, the company flaunted console sales figures for the holiday season — and the numbers were impressive. Sony said [...]
Over the past two months, Sony's own virtual world, PlayStation Home, has quietly added 2 million registered users bringing the service's user count to 10 million. Another milestone announced today: a new virtual space within Home called Sodium, developed by Nottingham, UK-based studio Outso. The studio is being called "the leading developer on PlayStation Home" [...]
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