Customizable avatars are one of the defining features of virtual worlds and may soon become a major feature in social gaming. Zynga is introducing heavily customizable avatars into its flagship game FarmVille while CrowdStar is attributing high earnings from its new game It Girl to customizable avatars. While many social games have featured avatars before [...]
Welcome to the Virtual Goods News Wrap-Up for the week of October 16, 2010. The Wrap-Up is where VGN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual goods industry. Chillingo Gives Developers Freemium Tools In Crystal SDK: Chillingo's latest update to the Crystal SDK includes [...]
Welcome to the Virtual Goods News Wrap-Up for the week of September 25, 2010. The Wrap-Up is where VGN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual goods industry. Earn Badges On Foursquare, No Checkins Required: Foursquare has partnered with fitness tracking firm RunKeeper to [...]
Welcome to the Virtual Worlds News Wrap-Up for the week of August 28, 2010. The Wrap-Up is where VWN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual worlds industry. Grow The Metaverse By Improving Body Language And Facial Recognition Technology, Says Ex-Linden John Lester: What [...]
Merely five months after the game's debut, Zynga is removing its hit social game FarmVille from MSN Games. This is a disappointing end to a high anticipated partnerships. Between Games and Messenger, MSN serves over 500 million monthly active users worldwide. FarmVille was expect to become a major hit and drive growth on the platform, [...]
Welcome to the Virtual Goods News Wrap-Up for the week of July 17, 2010. The Wrap-Up is where VGN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual goods industry. For FarmVille Players, A Crop From A Real Organic Farm: Zynga is rolling out FarmVille's first [...]
FarmVille launched on iPhone this week, alongside the new iPhone 4G handset. Zynga published games for iPhone early last year, but CEO Mark Pincus reported being disappointed by the monetization opportunity Facebook offered. Since then Apple has added in-app transactions to iPhone games, so FarmVille may perform very differently than its predecessors. Tweet
Welcome to the Virtual Goods News Wrap-Up for the week of June 12, 2010. The Wrap-Up is where VGN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual goods industry. 4 Tips To Better Monetize Social Games With Offers: Peanut Labs COO and co-founder Noman Ali [...]
Today Mark Pincus announced that FarmVille would be heading to the iPhone at the end of this month, with support for Facebook Connect. Users will be able to sync their pre-existing Facebook user accounts to FarmVille so they can continue developing their farms using their iPhone while away from their computers or laptops. Tweet
Welcome to the Virtual Goods News Wrap-Up for the week of May 29, 2010. The Wrap-Up is where VGN spotlights stories that we didn't get to cover individually, but still make for interesting reading about the virtual goods industry. Facebook Launches Page For Credits, Shows Off Apps That Use It: Facebook has rolled out an [...]
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