Virtual world Gaia Online and social network Zynga are rolling out charity virtual goods to raise money for victims of the recent earthquake and subsequent tsunami that struck Japan over the weekend. Gaia Online’s virtual goods will raise money for the Red Cross. Gaia Online says that it will make the value of all charity virtual [...]
TrialPay has just launched a new version of its DealSpot ad offer API that supports Facebook Credits. The new API lets developers insert an icon into their games that users can click on to see a targeted offer that gives free Facebook Credits in exchange for making a purchase or watching a video ad. DealSpot [...]
Facebook has announced that it is testing a new Facebook Credits feature called “Buy With Friends”. The feature would let Facebook users announce virtual goods purchases from social games in their update stream. A friend could “unlock” a special virtual goods deal in the game through the update, which would allow other friends to participate [...]
TrialPay has released a set of milestone data points for the company in 2010 which announces that TrialPay doubled its transaction volume and platform revenue in 2010. TrialPay new serves over 80 million users and can reach over 85% of the global social gaming audience through its partnership with Facebook. TrialPay is the official ad [...]
Welcome to the Engage Digital Wrap-Up for the week of December 11, 2010. The Wrap-Up is where Engage Digital spotlights stories that we didn’t get to cover individually, but still make for interesting reading about the business of user engagement. APIv2. You’re Going To Like The Way It Looks. I Guarantee It.: Foursquare’s APIv2 has [...]
Virtual world Woozworld is partnering with Media Chaperone’s activity reporting service Piggyback to let tweens spend the Facebook Credits virtual currency on microtransaction purchases in Woozworld. Piggyback will let parents who are buying Facebook Credits for their child monitor his or her spending. Tweet
Mobile pay service Zong is partnering with Filipino wireless carriers Smart and Globe to allow users to buy Facebook Credits through direct carrier billing. Together, these two Filipino wireless carriers serve almost 70 million subscribers. The Philippines are Facebook’s sixth largest market with about 18.1 million users, coming behind only the US, Indonesia, Turkey, the [...]
Welcome to the Engage Digital Wrap-Up for the week of November 20, 2010. The Wrap-Up is where Engage Digital spotlights stories that we didn’t get to cover individually, but still make for interesting reading about the business of user engagement. Confirmed: Accel Sold Facebook Shares At $34B Valuation: Accel Partners has sold less than 20% [...]
LOLapps has launched RavenwoodFair.com, a site that hosts a version of its social game Ravenwood Fair that uses Facebook Connect and supports Facebook Credits for payments but is otherwise accessible outside of the Facebook platform. The move away from Facebook comes after the social network shut down all of LOLapps’s games for two days last [...]
Electronic Arts has signed a five-year Facebook Credits exclusivity deal with Facebook. EA’s social games operate under the Playfish brand, which EA acquired last year. Now all current and future Playfish games will feature Facebook Credits as their exclusive form of payment for in-game virtual goods. EA’s deal comes after exclusivity deals signed by competitors [...]
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