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Remedy And Rivers Partner For Immersive Workspaces

By Joey Seiler On March 31, 2009 · 3 Comments

Remedy Communications announced today that it had partnered with Rivers Run Red to co-market and sell  the Immersive Workspaces Platform, a tool for Web-and virtual worlds-based collaboration in Second Life.  dtsv.dtse_post_3468_permalink = ‘http://www.engagedigital.com/blog/2009/03/31/remedy-and-rivers-partner-for-immersive-workspaces/’; dtsv.dtse_post_3468_title = ‘Remedy And Rivers Partner For Immersive Workspaces’;

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Three Japanese, Korean Virtual Worlds Generated Over $510M In Virtual Goods Revenue For 2008

By Joey Seiler On March 31, 2009 · Leave a Comment

Plus Eight Star Ltd's "From Virtual Worlds to the 3D Web: Online Communities In China, Asia, and the World" is an EU-China Information Project-sponsored overview of virtual worlds. Among other things, it contains 2008 revenue data for two major Japanese and one Korean virtual goods businesses that are not online games.  Together, they generated $510 million [...]

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Three Japanese, Korean Virtual Worlds Generated Over $510M In Virtual Goods Revenue For 2008

By Alicia Ashby On March 31, 2009 · Leave a Comment

Plus Eight Star Ltd's "From Virtual Worlds to the 3D Web: Online Communities In China, Asia, and the World" is an EU-China Information Project-sponsored overview of virtual worlds. Among other things, it contains 2008 revenue data for two major Japanese and one Korean virtual goods businesses that are not online games.  Together, they generated $510 million [...]

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Virtual Goods Make Up 85% Of Habbo Revenue, Ads And New Products To Grow

By Team Engage On March 31, 2009 · 1 Comment

Sulake, which yesterday announced that it had brought in $70 million in 2008, has long been focused on the virtual goods model. Its flagship property, the virtual world Habbo, is populated by teens looking to enhance their experience or show off with virtual goods and furni. Currently user revenue accounts for 80-85% of Habbo's income with ad sales picking [...]

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Virtual Goods Make Up 85% Of Habbo Revenue, Ads And New Products To Grow

By Joey Seiler On March 31, 2009 · Leave a Comment

Sulake, which yesterday announced that it had brought in $70 million in 2008, has long been focused on the virtual goods model. Its flagship property, the virtual world Habbo, is populated by teens looking to enhance their experience or show off with virtual goods and furni. Currently user revenue accounts for 80-85% of Habbo's income with [...]

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Three Japanese, Korean Virtual Worlds Generated Over $510M In Virtual Goods Revenue For 2008

By Alicia Ashby On March 31, 2009 · 1 Comment

Plus Eight Star Ltd's "From Virtual Worlds to the 3D Web: Online Communities In China, Asia, and the World" is an EU-China Information Project-sponsored overview of virtual worlds. Among other things, it contains 2008 revenue data for two major Japanese and one Korean virtual goods businesses that are not online games.  Together, they generated $510 million [...]

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IGA Bringing Posterscope’s Billboards To Football Superstars

By Alicia Ashby On March 31, 2009 · Leave a Comment

Posterscope describes itself as the world's leader in out-of-home communications (or billboards). Through a partnership with IGA Worldwide, though, Posterscope is bringing many of its clients' billboards into the living room. Posterscopes clients will now have billboards appearing simultaneously in the real world and in games throughout IGA's network, including the soccer-themed virtual world Football [...]

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IGA Bringing Posterscope’s Billboards To Football Superstars

By Joey Seiler On March 31, 2009 · Leave a Comment

Posterscope describes itself as the world's leader in out-of-home communications (or billboards). Through a partnership with IGA Worldwide, though, Posterscope is bringing many of its clients' billboards into the living room. Posterscopes clients will now have billboards appearing simultaneously in the real world and in games throughout IGA's network, including the soccer-themed virtual world Football [...]

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Rosedale Ramps Up Open-Source Efforts At Linden

By Joey Seiler On March 31, 2009 · Leave a Comment

Yesterday on the official Second Life blog, Linden Lab Chairman Philip Rosedale announced a new direction for his role in the company after stepping down as CEO last summer. Since then, Rosedale has been heading a small development team, among other projects, and will now focus on an open-source client for Second Life. The viewer [...]

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Off Topic: Capital Factory Seed Stage Mentoring Program, $20K Cash, $20K in Stuff and 20 Mentor-Investors

By Chris Sherman On March 31, 2009 · Leave a Comment

I am a mentor and investor in Capital Factory, a new seed capital and mentorship program in Austin. We're choosing 3 startups to spend 10 weeks here to build their company. They receive $20k in cash, $20k in free stuff, and 20 successful mentors as investors. The 10 weeks end in August with a Demo [...]

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